Cocos3d is a significant extension to cocos2d, a popular, well-designed framework for building iOS games and applications that play out in 2D (or 2.5D isometric projection).
Cocos3d adds to this a full 3D modelling space, including 3D mesh models, perspective projection cameras, materials, and lighting. With cocos3d, you can populate your world with 3D models exported from 3D editors such as Blender, Cheetah3D, Maya, 3ds Max, and Cinema 4D, combined with models you create dynamically in your Objective-C code.
- Download the Cocos3D package from the link below and save it to your desired location.
I saved it in the default location I-e “Downloads” .Its better if you download it in the same folder in which you downloaded Cocos2d.If you are having trouble locating where the “Downloads” folder is then type it in the spotlight and it will search it for you as shown below
Double click the folder
Cocos3d-0.5-beta to make it unzip.
Now open terminal and type cd. Drag your Cocos3d folder to the Terminal as shown below and press Enter.
IPhone Developer at Tintash(www.tintash.com)